Concept art for movies (Beginner Tier)
February 2022
This tier is crafted for artists who have little or no experience working in the film industry. The course will give you a solid overview of all the fundamental tools and skills you'll need to work as a concept artist for movies. This is the point where most beginners get stuck for years. You know a little bit of this, a little bit of that but when you put it all together, it somehow doesn’t work. We will help you build a solid foundation for your long journey in the film industry.
Research and Inspiration
Concept art in Film Industry and step-by-step process of creating art for films.
Cinematic composition for films. The foundation of composition in movies. Cameras, lenses, framing
Using lenses to improve your story telling. Wide vs Long lenses.
Movie studies from iconic movies
Tools to use. Why tools DO and DON`t matter!?
Using perspective guides.
Quick sketches . The simpler the better.
Line drawing is a fastest way to put your ideas on a canvas.
Line drawing demo.
Conclusion.
Homework.
Planning your work.
Using 3D resources. Don`t build everything from scratch.
Blender fundamentals and modelling.
Texture and render set up.
Triplanar texture. Give your models natural look.
Polygonal modelling. Big - Medium - Small principle applied to 3D modelling.
Texturing. How to be simple and effective with your textures.
Sculpting.
Photo-modelling.
Conclusion.
Homework.
Character, Creature and Prop design in films.
Intro.
Big Medium Small design principle.
Action Volume Details.
Drawing vs Design.
Abstraction.
Using reference.
Props and vehicle design.
Creature demo.
Character demo.
Vehicle demo.
Homework.
Counterchange.
Cinematic Lighting.
Volumetric Fog.
Lighting your scene.
Artdirecting your lighting.
Establishing final lighting.
Shot renders demo 1.
Shot Renders demo 2.
Paintover Planning.
Refine or simplify principle.
Paintover demo 1.
Paintover demo2.
Conclusion.
Homework.
Introduction to Unreal Engine (Part I)
Introduction to Unreal Engine (Part II)