Jama Jurabaev

Freelance concept artist and art director

In just several years Jama has grown from a self-taught artist to one of the most celebrated concept designers in the world. He came up with dozens of original techniques that are now used in top art departments. Jama worked for Lucas Film, Industrial Light and Magic, Framestore, and MPC. His students work in Los-Angeles, London, Sydney, Milan, Stockholm, etc. In Jama's courses, he teaches how to optimise your workflow, how to find original ideas, and how to understand what a star director is looking for.


2019 - The Mandalorian (TV Series) (Senior concept artist: Lucasfilm)

2019 - Aladdin (VFX art director)

2019- Fantastic Beasts: The Crimes of Grindelwald (concept artist: ILM)

2018 - Overlord (VFX concept artist: ILM)

2018 - Jurassic World: Fallen Kingdom (VFX art director)

2018 - Jurassic World: Fallen Kingdom (Lead creature designer)

2018 - Ready Player One (concept artist: Framestore)

2017 - Geostorm (concept artist: Framestore)

2017 - King Arthur: Legend of the Sword (concept artist: Framestore)

2017 - Kong: Skull Island (concept artist: Framestore)

2017 - Beauty and the Beast (concept artist: Framestore)

2017 - The Mummy (concept artist: Framestore - uncredited)

2016 - Fantastic Beasts and Where to Find Them (concept artist: Framestore)

2016 - Morgan (concept artist: Framestore - uncredited)

2016 - Doctor Strange (concept artist: ILM)

2015 - Pan (concept artist: Framestore)

2015 - Avengers: Age of Ultron (concept artist: Framestore)

2014 - Guardians of the Galaxy (concept artist: MPC - uncredited)

2014 - X-Men: Days of Future Past (concept artist: MPC)

Jama's work

Jama is a generalist. He doesn't get attached to a single technique and believes that if a tool works for you — even if it's Microsoft Paint 1997 — then it's fit for the job. Jama has once put his own socks on fire to achieve a particular type of cinematic smoke and built an entire set in VR to speed up the process of concept development. He helps his students broaden their repertoire of tools and techniques and teaches how to find original ideas and optimal ways of executing them. Jama's courses will be most suitable for artists who have already mastered the basics and experienced artists who want to level up.

Max Kostenko

character designer / concept artist

Max is a self-taught artist who managed to become in demand in Hollywood without leaving small town. His portfolio includes dozens of works for Industrial Light and Magic, MPC, Dream Works, Sony Animation, Warner Bros and others. Max was one of the first in Russia to start developing the concept art industry. Today, his students are successfully working in advertising, games and cinema around the world. In Max's courses, you will learn how to develop a unique style, learn how to create memorable characters, and understand how to build remote work with famous studios.


2023 - Leo (character designer: Netflix animation)

2022 - Inspector Sun (character designer: Think Lab)

2021 - Love and Monsters (creature designer: Paramount)

2021 - Don't Look Up (concept artist: Netflix)

2021 - Dragons: The Nine Realms (character designer: DreamWorks TV)

2020 - Artemis Fowl (concept artist: Framestore)

2019 - Detective Pickachu (concept artist: ILM)

2018 - Lost in Oz (character designer: Amazon animation)

2017 - Deep  (character designer: ThinkLab)

2017 - Kong: Skull Island (concept artist: Framestore)

2017 - The Mummy (concept artist: Framestore - uncredited)

2017 - Fantastic Beasts 2 (concept artist: ILM)

2015 - Fantastic Beasts (concept artist: Framestore)

2014 - Monster Trucks (concept artist: MPC)